package moves; import ru.ifmo.se.pokemon.*; public final class Thunder extends SpecialMove { public Thunder() { super(Type.ELECTRIC, 110, 0.7); } @Override protected void applyOppEffects(Pokemon p) { if (Math.random() < 0.3) { Effect.paralyze(p); } } @Override protected String describe() { return "вызывает Грозу"; } }