package moves; import ru.ifmo.se.pokemon.*; public final class RockSlide extends PhysicalMove { public RockSlide() { super(Type.ROCK, 75, 0.9); } @Override protected void applyOppEffects(Pokemon p) { if (Math.random() < 0.3) { Effect.flinch(p); } } @Override protected String describe() { return "скидывает булыжник"; } }