package moves; import ru.ifmo.se.pokemon.*; public final class FocusBlast extends SpecialMove { public FocusBlast() { super(Type.FIGHTING, 120, 0.7); } @Override protected void applyOppEffects(Pokemon p) { if (Math.random() < 0.1) { Effect e = new Effect().stat(Stat.SPECIAL_DEFENSE, -1); p.addEffect(e); } } @Override protected String describe() { return "ментально атакует противника"; } }