package moves; import ru.ifmo.se.pokemon.*; public final class Headbutt extends PhysicalMove { public Headbutt() { super(Type.NORMAL, 70, 1); } @Override protected void applyOppEffects(Pokemon p) { if (Math.random() < 0.3) { Effect.flinch(p); } } @Override protected String describe() { return "ударяет противника головой"; } }