ProgLab2/pass
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package moves;
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import ru.ifmo.se.pokemon.*;
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public final class AuraSphere extends SpecialMove {
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public AuraSphere() {
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super(Type.FIGHTING, 80, 1);
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}
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@Override protected boolean checkAccuracy(Pokemon att, Pokemon def) {
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return true;
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}
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@Override protected String describe() {
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return "выпускает шар ауры";
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}
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}
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